How much haste should a warlock have?

You want around 20-25% haste to play comfortably. Always sim your character to get proper information on your BIS gear and stats.

Is haste good for Warlock?

For secondary stats, the Affliction Warlock has the following: Critical Strike: Chance for extra effectiveness on attacks and heals. Haste: Increases attack speed and spell casting speed. Haste also decreases the duration of a dot, but increases how fast a dot will tick on the target.

Do arcane mages need haste?

Intellect increases spell power and damage done on abilities. For secondary stats, Arcane Mages have the following: Haste: Increases attack speed and spell casting speed. Mastery: Increases the effectiveness of Mastery: Savant, increasing your mana and mana regeneration as well as the damage of all Arcane spells.

What is the best stat for arcane mage?

The following is a good guideline for stats for Arcane Mages:

  • Intellect;
  • Critical Strike;
  • Mastery;
  • Versatility;
  • Haste.

Can Warlock DoTs crit Shadowlands?

As of patch 4.0. 1, all DoTs can crit, and all spell DoTs and some physical DoTs innately scale with haste. Unlike prior implementations of DoT haste scaling, DoTs do not lose duration when affected by haste.

What are good warlock stats?

Important stats: Charisma is the most important stat for Warlocks. High Charisma makes Eldritch Blast and spells more difficult for enemies to resist, and also gives more spell points. Constitution is important for Warlocks who want to increase their hit points. Intelligence is important for increasing skills.

What do mages need in stats?

The Basics of Stats for Fire Mage

  • Intellect;
  • Haste;
  • Versatility;
  • Mastery;
  • Critical Strike.

Do DoTs crit TBC?

By default, DoTs are unable to crit.

What covenant should a warlock join in Shadowlands?

This is the Necrolord Covenant Ability for Warlocks available to all three specializations. This is obtained by choosing Necrolord as your covenant in Shadowlands. Decimating Bolt is a cooldown ability that deals upfront damage and increases the damage of your next 3 casts of a specialization-specific spell by 100%.